Generative Design
Design and buidling processes have changed dramatically over the last years. With the integration of computation into the modelling process and recent developments in accessibilty through new media devices and methods, the way of thinking, exploring and (re-)producing objects and spaces has initiated a paradigm shift in architecture and design.
The broad access to digital tools, CAD CAM production utilities and fabrication methods via open source networks, fablabs and D.I.Y. communities enable fast and manifold production of shapes. Complex computational building and planning strategies and programs create new opportunities in economical and social aspects of architecture. Democratic design and participation through generated, emergent processes become calculable and applicable.
Besides developing methods for creating complex structures the main focus lies on the integrative process of transforming virtual objects into 1:1 built prototypes. Only at this scale complex coherences and material properties can be examined and a true understanding of form and space is achieved.





